Development roadmap

Roadmap

Weekly goals for Pinemount State as High County Response moves from Experimental testing toward pre-alpha release.

Experimental schedule

What is being worked on before launch.

The roadmap keeps expectations clear while showing that Pinemount State is actively growing.

Week 1 May 31st - June 6th

World Expansion

  • Additional map detailing
  • New roads and intersections
  • Signage improvements
  • Building placement
  • Terrain improvements
Week 2 June 7th - June 13th

Vehicle Update

  • Additional civilian vehicles
  • Vehicle balancing
  • Improved vehicle sounds
  • Vehicle spawn system improvements
  • Vehicle customization groundwork
Week 3 June 14th - June 20th

Foundation Systems

  • Team selection improvements
  • Spawn system improvements
  • Loading screen overhaul
  • UI modernization
  • Backend framework preparation
Week 4 June 21st - June 27th

Experimental Finale

  • Final map polish
  • Optimization pass
  • Bug fixing
  • Visual improvements
  • Community testing event
Final Prep June 28th - June 30th

Pre-Alpha Preparation

  • Final bug fixes
  • Server preparation
  • Staff training
  • Launch event setup
  • Reward setup for Experimental supporters

July 1st

Pre-Alpha Release

What To Expect At Launch

At Launch

  • Large map to explore
  • Multiple vehicles
  • Team system
  • Modern UI systems
  • Ongoing development updates

Coming Later

  • Economy System (Coming During Pre-Alpha)
  • Roleplay Tools (Coming During Pre-Alpha)
  • Jobs & Careers (Coming During Pre-Alpha)
  • Property System (Planned)
  • Advanced Emergency Services (Planned)
  • Progression System (Planned)

This roadmap sets expectations correctly while still showing players that Pinemount State is actively growing. It avoids promising roleplay systems, economy features, or jobs before they are actually ready.